Project status
Finished
Project type
College group project
Game Engine
Unity
Languages used
C#
Primary role(s)
Generalist programmer
Spacecraft Wreck is a sci-fi 2D side-scrolling action-adventure game, created as a college group project with a team of two members.
I contributed to the game by making the player controller, the AI behaviour (this was one of my first projects using a finite state machine), a Zero-Gravity system, a recoil to the player shooting (this recoil provides the player with the ability to move through the Zero-Gravity system) and a simple parallax effect.