Progression from Hell is a 3D top-down dungeon crawler game done for the GDL Game Jam with a team of two members
You are a mercenary who was commissioned to assassinate another person. You took the job and went looking for your target. You found him, but your target was already waiting for you. You fought to the death and died. After that, you wake up and find in front of you a demon. He offers to revive you and give you the power to take revenge if you do a job for him. Kill all the angels that are raiding Hell. You accept the order and take a gun. It's time to work.
I contributed with an AI behaviour using finite state machines, a cutscene system with a caption system, trapping the player in rooms and spawning the enemies.
You can download the game here